Around 40% of DCS server crashes are caused by the mission's own scripts — not the hardware. Recursive spawns, unthrottled mass spawns, and missing guards trigger access violations that drop your players mid-session.
Upload your mission for a free reliability rating. The fixes are proven on the real DCS engine. We sell fewer self-inflicted crashes and fast recovery — never "crash-proof", because some faults are genuine engine bugs.
Get your free rating in seconds.
Drop in a .miz or .lua. We statically scan every script for the crash-prone patterns proven to take DCS servers down — no execution, instant score.
A 1–100 score, a letter grade, a PASS / NEEDS-WORK / FAIL verdict, and a count of blockers and warnings — all free.
For $2.00 you get every finding with its exact file, line, and the specific fix.
For $8.00 our engineers apply the hardening, validate it on our DCS rig, and send back an improved, certified mission.
Free to find out. Pay only if you want the fix.
$0
Score, letter grade, pass/fail verdict, and a count of blockers and warnings.
$2.00
Every finding with its exact file, line number, and the specific code-level fix. One-time, per mission.
$8.00
Our engineers apply the hardening, validate it on our DCS rig, and send back an improved, certified mission.
Please note: we reduce the scripting that triggers crashes and pair it with fast auto-recovery, but we will never promise "crash-proof." Some access violations are genuine Eagle Dynamics engine bugs that a mission merely triggers; for those we report the stack to ED and help you lighten the trigger rather than charge for a fix we can't make.